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  • 38 pagina's gevonden in Graphics:

    Algorithmic Art Room
    A collection of algorithmic art using original Java applets.
    http://www.geocities.com/SoHo/Exhibit/8033/room/exhibit.htm

    3D API Information Page
    Information on Direct3D, OpenGL, Fahrenheit, Java 3D API.
    http://www.geocities.com/SiliconValley/Monitor/2254/

    Design By Numbers
    A programming environment and language created for visual designers and artists as an introduction to computational design.
    http://dbn.media.mit.edu/

    Geo informational system
    Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
    http://gisar.sourceforge.net/ENG/Index.htm

    Graphics Gems Repository
    Free code repository for the 5 volume set of books on various computer graphics programming techniques.
    http://tog.acm.org/GraphicsGems/

    Graphics Languages Tutorials
    Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
    http://www.nichewo.com/gltut/

    Graphics Notes
    Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
    http://graphics.idav.ucdavis.edu/education/GraphicsNotes/homepage.html

    A Human's Eye View: Motion Blur and Frameless Rendering
    "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
    http://www.acm.org/crossroads/xrds3-4/ellen.html

    Lode's Computer Graphics Tutorial
    Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
    http://student.kuleuven.be/~m0216922/CG/index.html

    Ninja Cross
    Programming and game development projects including screen shots and source code.
    http://www.ninjacross.it/

    PC Game Programmer's Encyclopedia
    PCGPE is a compilation of numerous aspects of game programming in MS-DOS.
    http://www.geocities.com/SiliconValley/2151/pcgpe.html

    PhoeniX
    Offers pascal sources, tutorials, links and java applets.
    http://mitglied.lycos.de/PhoeniXHome/main.htm

    Softwareburner
    Site for OpenGL programming in Java, Gl4Java and C++.
    http://www.softwareburner.de/softwareburner.htm

    Swap-Meet
    An interactive 3D community, composed primarily of NeMo Dev or Creation users.
    http://www.theswapmeet.com/

    Thomas Mølhave
    3D graphics programming with C++ tips including scaling, rotation and transformations.
    http://home10.inet.tele.dk/moelhave/tutors/3d/transformations/transformations.html

    Ultimate Game Programming
    Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
    http://www.ultimategameprogramming.com/

    Visual Basic Games and Graphics
    Visual basic graphics, animation and activex games.
    http://martincastaneda.htmlplanet.com/

    Win Design
    3D graphics programming with PowerRender and C++.
    http://www.windesign.at/

    Win95 Game Programmer's Encyclopedia
    Win95GPE is a resource with code for windows graphics, palettes, and dibs.
    http://www.geocities.com/SiliconValley/2151/win95gpe.html

    Algorithmic Art Room
    A collection of algorithmic art using original Java applets.
    http://www.geocities.com/SoHo/Exhibit/8033/room/exhibit.htm

    3D API Information Page
    Information on Direct3D, OpenGL, Fahrenheit, Java 3D API.
    http://www.geocities.com/SiliconValley/Monitor/2254/

    Design By Numbers
    A programming environment and language created for visual designers and artists as an introduction to computational design.
    http://dbn.media.mit.edu/

    Geo informational system
    Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
    http://gisar.sourceforge.net/ENG/Index.htm

    Graphics Gems Repository
    Free code repository for the 5 volume set of books on various computer graphics programming techniques.
    http://tog.acm.org/GraphicsGems/

    Graphics Languages Tutorials
    Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
    http://www.nichewo.com/gltut/

    Graphics Notes
    Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
    http://graphics.idav.ucdavis.edu/education/GraphicsNotes/homepage.html

    A Human's Eye View: Motion Blur and Frameless Rendering
    "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
    http://www.acm.org/crossroads/xrds3-4/ellen.html

    Lode's Computer Graphics Tutorial
    Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
    http://student.kuleuven.be/~m0216922/CG/index.html

    Ninja Cross
    Programming and game development projects including screen shots and source code.
    http://www.ninjacross.it/

    PC Game Programmer's Encyclopedia
    PCGPE is a compilation of numerous aspects of game programming in MS-DOS.
    http://www.geocities.com/SiliconValley/2151/pcgpe.html

    PhoeniX
    Offers pascal sources, tutorials, links and java applets.
    http://mitglied.lycos.de/PhoeniXHome/main.htm

    Softwareburner
    Site for OpenGL programming in Java, Gl4Java and C++.
    http://www.softwareburner.de/softwareburner.htm

    Swap-Meet
    An interactive 3D community, composed primarily of NeMo Dev or Creation users.
    http://www.theswapmeet.com/

    Thomas Mølhave
    3D graphics programming with C++ tips including scaling, rotation and transformations.
    http://home10.inet.tele.dk/moelhave/tutors/3d/transformations/transformations.html

    Ultimate Game Programming
    Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
    http://www.ultimategameprogramming.com/

    Visual Basic Games and Graphics
    Visual basic graphics, animation and activex games.
    http://martincastaneda.htmlplanet.com/

    Win Design
    3D graphics programming with PowerRender and C++.
    http://www.windesign.at/

    Win95 Game Programmer's Encyclopedia
    Win95GPE is a resource with code for windows graphics, palettes, and dibs.
    http://www.geocities.com/SiliconValley/2151/win95gpe.html





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